

Input_remapping_directory = "/opt/retropie/configs/gameandwatch/" I wrote this is the config : # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line What I need is a specific retroarch.cfg file for this game with the following settings :ĭOWN => LB (so button = 1 = shift or down ) So, according my actual configuration, when I launch EGG game, the commands are composed of 4 buttons : LB / LU / RB and RU My picade as 2 rows, from left to right bottom to up, 1 - 2 - 3 - 4 - 5 - 6 Picade arcade buttons are recognized as a keyboard : input_player1_a = "shift" I'd like to create the entries for the next sequence : LeftB=1, RightB=2, LeftU=4 and RightU=5 ?Īccording my retroarch configuration from /opt/retropie/configs/all, my I placed this into the file : input_remapping_directory = /opt/retropie/configs/megadrive/ So, I create the following file /opt/retropie/configs/gameandwatch/retroarch.cfg Key 3 is naturally configured to be Game A and Key 6 is Game B. Assigns the value of the input identifier to the output Due how remap alter the output report to the console, they do not consume any additional CPU Examples about remapping the joystick: You have a joystick attached, it is working fine under DOSBox and you want to play some keyboard-only game with the joystick (it is assumed that the game is controlled by.
Retropie remap keyboard driver#
This driver is built into Retropie now and it takes your keyboard/xarcade and 'lies' to the system and makes it look like two gamepads. The game uses 4 directions : diagonally left-bottom (LB) and left-up (LU) and right-bottom (RB) and right-up (RU). I connect the buttons as explained in the manual (yellow, first row 1, then from left to right and finally. Xarcade2Jstick vs standard keyboard mapping - Some people swear that the X-Arcade stick will/can get detected as a joystick using a user-space driver called Xarcade2Jstick. I launched some G&W games and is't unplayable.

I connect the buttons as explained in the manual (yellow, first row = 1, then from left to right and finally second row from 4 to 6).
